World of Warcraft, a super popular Online Multiplayer Role Playing Game. It has great content, but unfortunately has countless morons and not-yet-caught criminals. To make things worse, more time means better gears, which result in real life losers having the best gear, looking the greatest where as the smart positive people are labelled as "noobs" constantly in trade chat by these criminals.
Anyways, in World of Warcraft, armor is like that of Warcraft III. It is a percentage, rather than a number that u subtract from to calculate the resultant damage. And as you level, your armor increases by a lot, but the actual percentage damage deduction does not change by much. That is done to give an illusion that you have became much more powerful before, I am not sure if this was intentional or not. Probably non-intentional.
Classes that wear Plates have the highest armor, then the classes that wear Mail, then Leather, and then the Cloth wearers have the least armor.
Something to note here, in World of Warcraft, armor reduces physical damage taken, just physical damage, it does not affect magical damage at all.
1 comment:
I kinda have been expecting this in a way...
But I reali dun think da world is going to end...start a new era maybe but the world is not ending.
That's not gonna happen till a thousand years later! Ok, I'm not sure bout that either but that's not the point! The world's not gonna end! Full stop!
[url=http://2012earth.net/future_and_past_of_the_earth.html
]Astronomical picture
[/url] - some truth about 2012
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