This will be the beginning of a new set of blog posts, it will focus on game design philosophy. The way to achieve good game design, tips and tricks in game design and analysis of current gaming, and much more.
Marketing, is an important part of any game, but is often forgotten or ignored. Seems to me that most game designers are too stuck in the work they do, they fail to step back and really look at what they do. Sure making a great game is important, but only doing it blindly is not the goal at all. Good marketing brings revenue, spreads your games, but great marketing may shatter the world apart. Marketing is kinda like telling people words, if you tell the right words, you get things in return, sometimes, great great things. It has a huge wide range of awards. You may get a few hundred bucks and their appreciation, but great marketting could sometimes bring their faith and soul into your game. Imagine that!
The current great marketing method World of Warcraft uses include recrut-a-friend-and-I-will-reward-you, Facebook ads, Google ads, YouTube ads, which are all excellent excellent marketing methods.
I know the word marketing is close to advertising sometimes, but whatever.
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